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Archive for the 'games' Category

thank-yous

Saturday, August 2nd, 2008

First, for xwjl. Thanks for a good old late night talking/hacking session that could not have been more timely. Let’s do it more often! There is much work to be done on the masterpiece:

And next, for Mom. Thank you for being aware, in touch, and supportive as you always have been. [...]

Risk dice roller and battle simulator

Sunday, December 30th, 2007

Over the holidays, I went home and spent time with family. We played some games, one of which was Risk. You may recall that this game can get quite slow and tedious when armies and battles get big. Remembering this, I sat down and wrote the javascript risk dice roller and [...]

selling out

Thursday, July 6th, 2006

At long last, I’m moving on. We’ve spent many wonderful years together, gone through many ups and downs, but this is finally the end. That’s right, you guessed it: I’m selling my classic video games. Mostly. Technically, we’ve still got the gamecube and we have a couple of “classic collection”-type games [...]

The Sketch Guide

Thursday, February 9th, 2006

Super geeky, and highly entertaining:

the (final fantasy iii/vi) sketch guide!
This guy makes an entire FAQ devoted to what is basically the worst ability in the game. And he isn’t afraid to admit it. In fact, he talks about it like it’s a red-headed step child.
Here’s an excerpt to whet your appetite:

See, if Blitz [...]